private void OnEnable() { current = (DoTweenAnimation)target; data = current.GetData(); laseChoose = data.anis; Init(); }
public DoTweenAnimationData GetData() { if (data == null) { data = new DoTweenAnimationData(); } return(data); }
static int SetData(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameFramework.DoTweenAnimation obj = (GameFramework.DoTweenAnimation)ToLua.CheckObject <GameFramework.DoTweenAnimation>(L, 1); GameFramework.DoTweenAnimationData arg0 = (GameFramework.DoTweenAnimationData)ToLua.CheckObject <GameFramework.DoTweenAnimationData>(L, 2); obj.SetData(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetData(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GameFramework.DoTweenAnimation obj = (GameFramework.DoTweenAnimation)ToLua.CheckObject <GameFramework.DoTweenAnimation>(L, 1); GameFramework.DoTweenAnimationData o = obj.GetData(); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public void SetData(DoTweenAnimationData _data) { data = _data; }
public override void OnInspectorGUI() { EditorGUILayout.Space(); data.openEditor = EditorGUILayout.Toggle("编辑", data.openEditor); if (!data.openEditor) { return; } data.anis = (DoTweenAnis)EditorGUILayout.EnumPopup("动画类型", data.anis); data.autoPlayer = EditorGUILayout.Toggle("打开物体时自动播放", data.autoPlayer); data.autoDestroy = EditorGUILayout.Toggle("完成时自动销毁", data.autoDestroy); if (!data.autoDestroy) { data.autoClose = EditorGUILayout.Toggle("完成时隐藏物体", data.autoClose); data.autoDisable = EditorGUILayout.Toggle("完成时关闭组件", data.autoDisable); } if (laseChoose != data.anis) { data.alreadySetStart = false; data.alreadySetEnd = false; laseChoose = data.anis; } GUILayout.Space(20); switch (data.anis) { case DoTweenAnis.ToMove: case DoTweenAnis.ToLocalMove: case DoTweenAnis.ToEulerAngles: case DoTweenAnis.ToLocalEulerAngles: case DoTweenAnis.ToScale: case DoTweenAnis.ToMoveUGUI: ToVector3(); break; case DoTweenAnis.ToUGUIScale: ToVector2(); break; case DoTweenAnis.ToUGUIShowInt: case DoTweenAnis.ToUGUIShowNumber: case DoTweenAnis.ToAlpha: case DoTweenAnis.ToFilledImage: ToNumber(); break; case DoTweenAnis.ToUGUIColor: ToColor(); break; default: return; } EditorGUILayout.Space(); data.ease = (Ease)EditorGUILayout.EnumPopup("Tween动画模式", data.ease); data.loop = (DoTweenAnisLoop)EditorGUILayout.EnumPopup("循环模式", data.loop); data.time = EditorGUILayout.FloatField("时长", data.time); data.delay = EditorGUILayout.FloatField("延时", data.delay); GUILayout.Space(20); EditorGUILayout.BeginHorizontal(); { if (GUILayout.Button("保存", GUILayout.Width(150))) { current.SetData(data); data.openEditor = false; Init(); } if (GUILayout.Button("清除", GUILayout.Width(150))) { current.SetData(null); data = current.GetData(); Init(); } } EditorGUILayout.EndHorizontal(); GUILayout.Space(20); }