public static string[] ExtractStringArray(BinaryTable table, int recordVal, string[] defaultVal) { string[] ret = table.GetStrList(recordVal); if (null == ret) { ret = defaultVal; } return(ret); }
static public int GetStrList(IntPtr l) { try { GameFramework.BinaryTable self = (GameFramework.BinaryTable)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); var ret = self.GetStrList(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }