public IStoryValue<object> Clone() { CombatNpcCountValue val = new CombatNpcCountValue(); val.m_ParamNum = m_ParamNum; val.m_CampId = m_CampId.Clone(); val.m_HaveValue = m_HaveValue; val.m_Value = m_Value; return val; }
public IStoryValue Clone() { CombatNpcCountValue val = new CombatNpcCountValue(); val.m_ParamNum = m_ParamNum; val.m_CampId = m_CampId; val.m_HaveValue = m_HaveValue; val.m_Value = m_Value; return(val); }