/// <summary> /// 初始化事件管理器的新实例。 /// </summary> public EventManager() { m_EventPool = new EventPool <GameEventArgs>(EventPoolMode.AllowNoHandler | EventPoolMode.AllowMultiHandler); }
public override void OnAwake() { base.OnAwake(); eventPool = new EventPool <GameEventArgs>(enEventPoolMode.AllowNoHandler | enEventPoolMode.AllowMultiHandler); }