public static DAO GetInstance() { if (_me == null) { _me = new DAO(); } return _me; }
// HighScoreList _highScoreList = new HighScoreList("MyScores"); public WinScreen() { _preloader = SpriteLoader.GetInstance(); _sceneManager = SceneManager.GetInstance(); // _cursor = _preloader.Load("cursor"); _scenery = _preloader.Load("scene"); _buttons.Add(new Button(new Vector2(150, 500), SceneManager.Scenes.MENU, "Back",true)); _dao = DAO.GetInstance(); _dao.AddHighscore(HUD._score); SoundEffect _effect = _preloader.LoadEffect("win"); if (Menu._playingMusic == true) { _effect.Play(); _preloader.StopMusic(); } }