public void CheckIfExitCommandConstructorWorksProperly() { IMatrixField field = FieldFactory.Instance.GetField(5); IScoreboard scoreboard = new ScoreboardProxy(); IRandomNumberGenerator random = new RandomNumberGenerator(); IGameEngine gameEngine = new GameFifteenEngine(field, scoreboard, random); ExitCommand exitCommand = new ExitCommand(gameEngine); Assert.IsInstanceOfType(exitCommand, typeof(Command)); }
public void CheckIfmoveCellCommandCommandConstructorWorksProperly() { IMatrixField field = FieldFactory.Instance.GetField(5); IScoreboard scoreboard = new ScoreboardProxy(); IRandomNumberGenerator random = new RandomNumberGenerator(); IGameEngine gameEngine = new GameFifteenEngine(field, scoreboard, random); string destination = "restart"; MoveCellCommand moveCellCommand = new MoveCellCommand(gameEngine, destination); Assert.IsInstanceOfType(moveCellCommand, typeof(Command)); }
public void CheckIfMethodExitExecuteReturnsProperString() { IMatrixField field = FieldFactory.Instance.GetField(5); IScoreboard scoreboard = new ScoreboardProxy(); IRandomNumberGenerator random = new RandomNumberGenerator(); IGameEngine gameEngine = new GameFifteenEngine(field, scoreboard, random); ExitCommand exitCommand = new ExitCommand(gameEngine); string result = exitCommand.Execute(); Assert.AreEqual(result, GlobalConstants.ExitMessage); }
public void CheckIfMethodTopExecuteReturnsProperEmptyString() { IMatrixField field = FieldFactory.Instance.GetField(5); IScoreboard scoreboard = new ScoreboardProxy(); IRandomNumberGenerator random = new RandomNumberGenerator(); IGameEngine gameEngine = new GameFifteenEngine(field, scoreboard, random); TopCommand topCommand = new TopCommand(gameEngine); string result = topCommand.Execute(); Assert.IsInstanceOfType(result, typeof(String)); }
/// <summary> /// Method to starts the game /// </summary> public static void Main() { IMatrixField field = FieldFactory.Instance.GetField(4); IScoreboard scoreboard = new ScoreboardProxy(); IRandomNumberGenerator random = new RandomNumberGenerator(); IGameEngine gameEngine = new GameFifteenEngine(field, scoreboard, random); IRenderer renderer = new ConsoleRenderer(); IInputHandler inputHandler = new InputHandler(); IGameController gameFifteenControl = new GameController(gameEngine, inputHandler, renderer); gameFifteenControl.Start(); }
public void CheckIfMethodMoveCellCommandExecuteReturnsProperStringTwo() { IMatrixField field = FieldFactory.Instance.GetField(5); IScoreboard scoreboard = new ScoreboardProxy(); IRandomNumberGenerator random = new RandomNumberGenerator(); IGameEngine gameEngine = new GameFifteenEngine(field, scoreboard, random); string destination = "9"; MoveCellCommand moveCellCommand = new MoveCellCommand(gameEngine, destination); string result = moveCellCommand.Execute(); Assert.IsInstanceOfType(result, typeof(String)); }