public override void _Ready() { GetNodeOrNull <SelectableComponent>(_selectableComponentPath ?? string.Empty)?.Connect(nameof(SelectableComponent.Selected), this, nameof(OnSelected)); _entityDataComponent = GetNodeOrNull <EntityDataComponent>(_entityDataComponentPath ?? string.Empty); _animationPlayer = GetNode <AnimationPlayer>("Sprite/AnimationPlayer"); _sprite = GetNode <Sprite>("Sprite"); UpdateQuestIndicators(); QuestTracker.Instance.Connect(nameof(QuestTracker.PreQuestStarted), this, nameof(OnPreQuestStarted)); }
public override void _Ready() { MetaPathfindComponent = GetNodeOrNull <PathfindComponent>(_pathfindComponentPath ?? string.Empty); MetaEntityDataComponent = GetOwner().GetFirstNodeOfType <EntityDataComponent>(); if (MetaPathfindComponent == null) { Logger.Error("No pathfind component set in " + GetOwner().Filename); QueueFree(); return; } if (GetChildCount() > 0) { var first = GetChildren() [0] as IStateExector; StateMachine.ChangeState(first); } }