public static void GenerateTestAudioXML() { #region Audio.xml try { XmlSerializer serializer = new XmlSerializer(typeof(SoundPath[])); TextWriter writer = new StreamWriter(SOUND_FILENAME, false); SoundPath[] paths = new SoundPath[] { new SoundPath(SoundElement.Tone1, "path.ogg") }; serializer.Serialize(writer, paths); } catch (Exception ex) { Console.WriteLine("GenerateTextXML ERROR: " + ex.Message); } #endregion #region Music.xml try { XmlSerializer serializer = new XmlSerializer(typeof(MusicPath[])); TextWriter writer = new StreamWriter(MUSIC_FILENAME, false); MusicPath[] paths = new MusicPath[] { new MusicPath(MusicElement.Microbia, "microbia.ogg") }; serializer.Serialize(writer, paths); } catch (Exception ex) { Console.WriteLine("GenerateTextXML ERROR: " + ex.Message); } #endregion }