protected MenuEntry(MenuScreen screen, Texture2D texture) { Color = screen.Normal; ParentMenu = screen; EntryTexture = texture; BoundingRectangle = new Rectangle(0, 0, 0, 0); }
protected MenuEntry(MenuScreen screen, string title) { Color = screen.Normal; ParentMenu = screen; EntryTitle = title; BoundingRectangle = new Rectangle(0, 0, 0, 0); }
public MainMenuEntry(MenuScreen menu, string title, string description) : base(menu, title) { EntryDescription = description; }
public void AddSubMenu(MenuScreen subMenu) { _hasSubMenu = true; SubMenu = subMenu; }