public EntityAbility(EntityAbility source) { this._general = source._general; this._items = source._items; this._interactions = source._interactions; this._magic = source._magic; this._ai = source._ai; }
public override bool Equals(object obj) { EntityAbility other = obj as EntityAbility; if (other != null) { return(this._ai == other._ai && this._general == other._general && this._interactions == other._interactions && this._items == other._items && this._magic == other._magic); } return(false); }