public static void AddBoard(Board board) { using var context = new LudoContext(); context.Board.Add(board); context.SaveChanges(); board.PlayerIDLastMadeMove = board.LastMadeMove.Id; context.SaveChanges(); }
public static void RemoveBoard(string boardName) { using var context = new LudoContext(); var board = context.Board.FirstOrDefault(b => b.BoardName == boardName); if (board != null) { context.Board.Remove(board); } context.SaveChanges(); }