static void Main() { online = new MainClient(); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new MainWindow()); }
public ChatWindow(ChatClient c, MainClient o) { InitializeComponent(); this.chat = c; this.online = o; chat.DataReceived += Chat_DataReceived; }
private void MainWindow_Load(object sender, EventArgs e) { online = new MainClient(); cmbSprite.Text = "Please load a resource to select sprite."; initcmb = true; // OK to use OpenGL now formLoaded = true; currentRoom.Objects = new Dictionary<Vector3, GameObject>(); }