// OVERRIDE METHODS: ---------------------------------------------------------------------- public override bool CanSave() { return(VariableBase.CanSaveType(Variable.DataType.Sprite)); }
public static bool CanSave(DataType type) { return(VariableBase.CanSaveType(type)); }
// OVERRIDE METHODS: ---------------------------------------------------------------------- public override bool CanSave() { return(VariableBase.CanSaveType(Variable.DataType.Vector3)); }
// OVERRIDE METHODS: ---------------------------------------------------------------------- public override bool CanSave() { return(VariableBase.CanSaveType(Variable.DataType.GameObject)); }
// OVERRIDE METHODS: ---------------------------------------------------------------------- public override bool CanSave() { return(VariableBase.CanSaveType(Variable.DataType.Texture2D)); }