// To protect from overposting attacks, please enable the specific properties you want to bind to, for // more details see https://aka.ms/RazorPagesCRUD. public async Task <IActionResult> OnPostAsync() { if (!ModelState.IsValid) { return(Page()); } _context.Attach(Game).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GameExists(Game.Id)) { return(NotFound()); } else { throw; } } return(RedirectToPage("./Index")); }
// To protect from overposting attacks, please enable the specific properties you want to bind to, for // more details see https://aka.ms/RazorPagesCRUD. public async Task <IActionResult> OnPostAsync() { if (!ModelState.IsValid) { return(Page()); } _context.Game.Add(Game); await _context.SaveChangesAsync(); return(RedirectToPage("./Index")); }
public async Task <IActionResult> OnPostAsync(int?id) { if (id == null) { return(NotFound()); } Game = await _context.Game.FindAsync(id); if (Game != null) { _context.Game.Remove(Game); await _context.SaveChangesAsync(); } return(RedirectToPage("./Index")); }