예제 #1
0
    /// <summary>
    /// 队员跟随
    /// </summary>
    public void OnManualFollow(GameCmd.stManualFollowRelationUserCmd_CS cmd)
    {
        m_bIsFollow = true;

        isManualFollow = true;
        Engine.Utility.EventEngine.Instance().DispatchEvent((int)GameEventID.TEAM_MEMBERFOLLOW, null);
    }
예제 #2
0
 public void OnManualFollow(GameCmd.stManualFollowRelationUserCmd_CS cmd)
 {
     DataManager.Manager <TeamDataManager>().OnManualFollow(cmd);
 }