예제 #1
0
 static int QPYX_LoadAllAssets_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 1);
         GameAsset.SimulateLoadedAssetBundle QPYX_obj_YXQP = (GameAsset.SimulateLoadedAssetBundle)ToLua.CheckObject <GameAsset.SimulateLoadedAssetBundle>(L_YXQP, 1);
         QPYX_obj_YXQP.LoadAllAssets();
         return(0);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
예제 #2
0
 static int LoadAllAssets(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         GameAsset.SimulateLoadedAssetBundle obj = (GameAsset.SimulateLoadedAssetBundle)ToLua.CheckObject <GameAsset.SimulateLoadedAssetBundle>(L, 1);
         obj.LoadAllAssets();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }