public void RecieveAnswerToQuestion(int gameId, long senderId, long receiverId, bool answer) { var game = Context.Games.Single(g => g.Id == gameId); User usr = new User(); usr.Id = receiverId; GameMove move = new GameMove(); move.Game = game; move.Id = gameId; move.Player = usr; game.Moves.Add(move); }
/// <summary> /// Play a turn in a game. /// </summary> public void PlayMove(int gameId, long senderId, long receiverId, long faceBookId, string question) { var game = Context.Games.Single(g => g.Id == gameId); User usr = new User(); usr.Id = senderId; GameMove move = new GameMove(); move.Question = question; move.Game = game; move.Id = gameId; move.Player = usr; game.Moves.Add(move); }