/// <summary>
        /// 其他场景的动物栏收益和
        /// </summary>
        /// <param name="isNeedMulBuff"></param>
        /// <returns></returns>
        public static System.Numerics.BigInteger GetOtherSceneAllZooPrice(int sceneID, bool isNeedMulBuff = false)
        {
            int   parkNumber      = ParkingCenter.GetOtherSceneParkingEnterCarSpawn(sceneID);
            float entryGateNumber = EntryGateModule.GetAllEntryChargeValMs(sceneID);

            //LogWarp.LogErrorFormat("其他场景 停车场来人速度{0}  售票口收费速度{1}", parkNumber, entryGateNumber);

            System.Numerics.BigInteger littleZooNumber = 0;

            PlayerData playerData = GlobalDataManager.GetInstance().playerData;
            var        littleZooModuleDataList_MS = GlobalDataManager.GetInstance().playerData.playerZoo.littleZooModuleDatasMSS;

            //int sceneID = GlobalDataManager.GetInstance().playerData.playerZoo.currSceneID;
            for (int i = 0; i < littleZooModuleDataList_MS.Count; i++)
            {
                if (littleZooModuleDataList_MS[i].littleZooTicketsLevel == 0 || littleZooModuleDataList_MS[i].sceneID != sceneID)
                {
                    continue;
                }
                //每分钟动物栏基础收益=动物栏产出*min(停车场来人速度,售票口收费速度(全),60/(观光速度*观光点数))
                //动物栏产出
                var number1 = LittleZooModule.GetLittleZooPrice(littleZooModuleDataList_MS[i].littleZooID, littleZooModuleDataList_MS[i].littleZooTicketsLevel, isNeedMulBuff);
                //观光速度*观光点数
                var number4 = LittleZooModule.GetLittleZooVisitorNumberMS(littleZooModuleDataList_MS[i].littleZooID, littleZooModuleDataList_MS[i]);
                var number5 = (int)(Mathf.Min(parkNumber, entryGateNumber, number4)) * number1;
                //LogWarp.LogErrorFormat("测试:非 parkNumber={0} entryGateNumber={1} number4={2} number1={3} ",parkNumber, entryGateNumber, number4,number1);
                littleZooNumber += number5;
            }
            return(littleZooNumber);
        }
        //protected void AddCoin(BigInteger addNum)
        //{
        //    BigInteger currCoin = BigInteger.Parse(this.playerData.playerZoo.coin);
        //    currCoin += addNum;
        //    this.playerData.playerZoo.coin = currCoin.ToString();
        //    BroadcastValueOfPlayerData.Send((int)GameMessageDefine.BroadcastCoinOfPlayerData,
        //        0, 0, currCoin, addNum);
        //}

        /// <summary>
        /// 动物栏CD收益
        /// </summary>
        /// <param name="msg"></param>
        protected void OnVisitorVisitCDFinshedReply(Message msg)
        {
#if NO_BIGINT
            PlaySceneMoneyMusic();
#else
            //只有最新解锁的场景动物栏和大门产钱
            if (playerData.playerZoo.currSceneID != playerData.playerZoo.lastUnLockSceneID)
            {
                return;
            }

            var        _msg = msg as VisitorVisitCDFinshedReply;
            int        littleZooEnterVisitorSpawnLevel = GlobalDataManager.GetInstance().playerData.GetLittleZooModuleData(_msg.littleZooID).littleZooTicketsLevel;
            BigInteger price = LittleZooModule.GetLittleZooPrice(_msg.littleZooID, littleZooEnterVisitorSpawnLevel);
            PlaySceneMoneyMusic();

            playerData.playerZoo.playerCoin.WarpAddCoin(playerData, price, false);
#endif
        }