예제 #1
0
        private void Init()
        {
            GuideSquenceNode _sequence = new GuideSquenceNode("guide sequence");

            GuideActionNodeClickBtn _node1 = new GuideActionNodeClickBtn("Button 1");

            _node1.AddEvent("GuideStart");
            GuideActionNodeClickBtn _node2 = new GuideActionNodeClickBtn("Button 2");

            _node2.AddEvent("GuideStart");
            GuideActionNodeClickBtn _node3 = new GuideActionNodeClickBtn("Button 3");

            _node3.AddEvent("GuideStart");
            GuideActionNodeClickBtn _node4 = new GuideActionNodeClickBtn("btn_stop");

            _node4.AddEvent("GuideStart");
            GuideActionNodeClickBtn _node5 = new GuideActionNodeClickBtn("btn_speed");

            _node5.AddEvent("GuideStart");

            _sequence.AddChild(_node1);
            _sequence.AddChild(_node2);
            _sequence.AddChild(_node3);
            _sequence.AddChild(_node4);
            _sequence.AddChild(_node5);
            _sequence.AddChild(_node1);
            _sequence.AddChild(_node2);
            _sequence.AddChild(_node3);
            _sequence.AddChild(_node4);
            _sequence.RunNode();
        }
예제 #2
0
        private void Init()
        {
            GuideSquenceNode _sequence = new GuideSquenceNode("guide sequence");

            GuideActionNodeClickBtn _node1 = new GuideActionNodeClickBtn("Button 1");
            _node1.AddEvent("GuideStart");
            GuideActionNodeClickBtn _node2 = new GuideActionNodeClickBtn("Button 2");
            _node2.AddEvent("GuideStart");
            GuideActionNodeClickBtn _node3 = new GuideActionNodeClickBtn("Button 3");
            _node3.AddEvent("GuideStart");
            GuideActionNodeClickBtn _node4 = new GuideActionNodeClickBtn("btn_stop");
            _node4.AddEvent("GuideStart");
            GuideActionNodeClickBtn _node5 = new GuideActionNodeClickBtn("btn_speed");
            _node5.AddEvent("GuideStart");

            _sequence.AddChild(_node1);
            _sequence.AddChild(_node2);
            _sequence.AddChild(_node3);
            _sequence.AddChild(_node4);
            _sequence.AddChild(_node5);
            _sequence.AddChild(_node1);
            _sequence.AddChild(_node2);
            _sequence.AddChild(_node3);
            _sequence.AddChild(_node4);
            _sequence.RunNode();
        }