public override void OnBlockGenerated(int value, int x, int y, int z, bool isLoaded) { if (FurnaceNBlock.GetHeatLevel(value) != 0) { AddFire(value, x, y, z); } }
public override void OnBlockRemoved(int value, int newValue, int x, int y, int z) { base.OnBlockRemoved(value, newValue, x, y, z); if (FurnaceNBlock.GetHeatLevel(value) != 0) { RemoveFire(new Point3(x, y, z)); } }
public override void OnBlockAdded(int value, int oldValue, int x, int y, int z) { base.OnBlockAdded(value, oldValue, x, y, z); if (FurnaceNBlock.GetHeatLevel(value) != 0) { AddFire(value, x, y, z); } }
public override void OnBlockModified(int value, int oldValue, int x, int y, int z) { switch (FurnaceNBlock.GetHeatLevel(oldValue).CompareTo(FurnaceNBlock.GetHeatLevel(value))) { case -1: AddFire(value, x, y, z); return; case 1: RemoveFire(new Point3(x, y, z)); return; } }
public void Update(float dt) { Point3 coordinates = m_componentBlockEntity.Coordinates; if (HeatLevel > 0f) { m_fireTimeRemaining = MathUtils.Max(0f, m_fireTimeRemaining - dt); if (m_fireTimeRemaining == 0f) { HeatLevel = 0f; } } if (m_updateSmeltingRecipe) { m_updateSmeltingRecipe = false; m_smeltingRecipe2 = FindSmeltingRecipe(); if (m_smeltingRecipe2 != m_smeltingRecipe) { m_smeltingRecipe = m_smeltingRecipe2; SmeltingProgress = 0f; m_time = 0; //m_music = 0; } } if (m_smeltingRecipe2 != null && Utils.SubsystemTime.PeriodicGameTimeEvent(0.2, 0.0)) { int num = 1; int num2 = 0; int num3 = coordinates.X; int num4 = coordinates.Y; int num5 = coordinates.Z; for (int i = -1; i < 2; i++) { for (int j = -1; j < 2; j++) { for (int k = 0; k < 4; k++) { int cellContents = Utils.Terrain.GetCellContents(num3 + i, num4 + j, num5 + k); if (k != 0 && cellContents != MetalBlock.Index) { num = 0; break; } if (k == 0 && i * i + j * j > 1 && cellContents != MetalBlock.Index) { num = 0; break; } } } } int cellValue = Utils.Terrain.GetCellValue(num3, num4, num5 - 1); if ((Terrain.ExtractContents(cellValue) != FireBoxBlock.Index) || FurnaceNBlock.GetHeatLevel(cellValue) == 0) { num = 0; } if (num == 0 || num2 == 0) { m_smeltingRecipe = null; } if (num == 1 && num2 >= 1 && m_smeltingRecipe == null) { m_smeltingRecipe = m_smeltingRecipe2; } } if (m_smeltingRecipe == null) { HeatLevel = 0f; m_fireTimeRemaining = 0f; //m_music = -1; } else { m_fireTimeRemaining = 100f; } if (m_fireTimeRemaining <= 0f) { m_smeltingRecipe = null; SmeltingProgress = 0f; m_time = 0; //m_music = -1; } if (m_smeltingRecipe != null) { SmeltingProgress = MathUtils.Min(SmeltingProgress + 0.1f * dt, 1f); if (SmeltingProgress >= 1f) { if (m_slots[0].Count > 0) { m_slots[0].Count--; } for (int j = 0; j < 3; j++) { if (result[j] != 0) { int value = result[j]; m_slots[1 + j].Value = value; m_slots[1 + j].Count++; m_smeltingRecipe = null; SmeltingProgress = 0f; m_updateSmeltingRecipe = true; } } } } }
public static bool IsPowered(Terrain terrain, int x, int y, int z) { var chunk = terrain.GetChunkAtCell(x, z); if (y < 0 || y > 127 || chunk == null) { return(false); } int cellValue = terrain.GetCellValueFast(x + 1, y, z); if (FurnaceNBlock.GetHeatLevel(cellValue) != 0) { cellValue = Terrain.ExtractContents(cellValue); if (cellValue == EngineBlock.Index || cellValue == EngineHBlock.Index) { return(true); } } cellValue = terrain.GetCellValueFast(x - 1, y, z); if (FurnaceNBlock.GetHeatLevel(cellValue) != 0) { cellValue = Terrain.ExtractContents(cellValue); if (cellValue == EngineBlock.Index || cellValue == EngineHBlock.Index) { return(true); } } if (y < 127) { cellValue = chunk.GetCellValueFast(x & 15, y + 1, z & 15); if (FurnaceNBlock.GetHeatLevel(cellValue) != 0) { cellValue = Terrain.ExtractContents(cellValue); if (cellValue == EngineBlock.Index || cellValue == EngineHBlock.Index) { return(true); } } } if (y > 0) { cellValue = chunk.GetCellValueFast(x & 15, y - 1, z & 15); if (FurnaceNBlock.GetHeatLevel(cellValue) != 0) { cellValue = Terrain.ExtractContents(cellValue); if (cellValue == EngineBlock.Index || cellValue == EngineHBlock.Index) { return(true); } } } cellValue = terrain.GetCellValueFast(x, y, z + 1); if (FurnaceNBlock.GetHeatLevel(cellValue) != 0) { cellValue = Terrain.ExtractContents(cellValue); if (cellValue == EngineBlock.Index || cellValue == EngineHBlock.Index) { return(true); } } cellValue = terrain.GetCellValueFast(x, y, z - 1); if (FurnaceNBlock.GetHeatLevel(cellValue) != 0) { cellValue = Terrain.ExtractContents(cellValue); if (cellValue == EngineBlock.Index || cellValue == EngineHBlock.Index) { return(true); } } return(false); }
public void Update(float dt) { Point3 coordinates = m_componentBlockEntity.Coordinates; if (HeatLevel > 0f) { m_fireTimeRemaining = MathUtils.Max(0f, m_fireTimeRemaining - dt); if (m_fireTimeRemaining == 0f) { HeatLevel = 0f; } } if (m_updateSmeltingRecipe) { m_updateSmeltingRecipe = false; string text = m_smeltingRecipe2 = FindSmeltingRecipe(0f); if (text != m_smeltingRecipe) { m_smeltingRecipe = text; m_smeltingRecipe2 = text; SmeltingProgress = 0f; //m_music = 0; } } if (m_smeltingRecipe2 != null) { int num = 0; for (int i = -1; i < 2; i++) { for (int j = -1; j < 2; j++) { for (int k = -1; k < 2; k++) { int cellValue = Utils.Terrain.GetCellValue(coordinates.X + i, coordinates.Y + j, coordinates.Z + k); if (i * i + j * j + k * k <= 1 && (Terrain.ExtractContents(cellValue) == FireBoxBlock.Index) && FurnaceNBlock.GetHeatLevel(cellValue) != 0) { num = 1; break; } } } } if (num == 0) { m_smeltingRecipe = null; } if (num == 1 && m_smeltingRecipe == null) { m_smeltingRecipe = m_smeltingRecipe2; } } if (m_smeltingRecipe == null) { HeatLevel = 0f; m_fireTimeRemaining = 0f; //m_music = -1; } else { m_fireTimeRemaining = 100f; } if (m_fireTimeRemaining <= 0f) { m_smeltingRecipe = null; SmeltingProgress = 0f; //m_music = -1; } if (m_smeltingRecipe != null) { SmeltingProgress = MathUtils.Min(SmeltingProgress + 0.1f * dt, 1f); if (SmeltingProgress >= 1f) { for (int i = 0; i < 3; i++) { if (m_slots[i].Count > 0) { m_slots[i].Count--; } } int value = ItemBlock.IdTable[m_smeltingRecipe]; m_slots[ResultSlotIndex].Value = value; m_slots[ResultSlotIndex].Count++; m_smeltingRecipe = null; SmeltingProgress = 0f; m_updateSmeltingRecipe = true; } } }