public override void Update() { m_characterSkinsCache.GetTexture(m_playerData.CharacterSkinName); m_playerModel.PlayerClass = m_playerData.PlayerClass; m_playerModel.CharacterSkinName = m_playerData.CharacterSkinName; m_playerClassButton.Text = m_playerData.PlayerClass.ToString(); if (!m_nameTextBox.HasFocus) { m_nameTextBox.Text = m_playerData.Name; } m_characterSkinLabel.Text = CharacterSkinsManager.GetDisplayName(m_playerData.CharacterSkinName); m_controlsLabel.Text = GetDeviceDisplayName(m_inputDevices.Where((WidgetInputDevice id) => (id & m_playerData.InputDevice) != 0).FirstOrDefault()); ValuesDictionary valuesDictionary = DatabaseManager.FindValuesDictionaryForComponent(DatabaseManager.FindEntityValuesDictionary(m_playerData.GetEntityTemplateName(), throwIfNotFound: true), typeof(ComponentCreature)); string dy = valuesDictionary.GetValue <string>("Description"); if (dy.StartsWith("[") && dy.EndsWith("]")) { string[] lp = dy.Substring(1, dy.Length - 2).Split(new string[] { ":" }, StringSplitOptions.RemoveEmptyEntries); dy = LanguageControl.GetDatabase("Description", lp[1]); } m_descriptionLabel.Text = dy; if (m_playerClassButton.IsClicked) { m_playerData.PlayerClass = ((m_playerData.PlayerClass == PlayerClass.Male) ? PlayerClass.Female : PlayerClass.Male); m_playerData.RandomizeCharacterSkin(); if (m_playerData.IsDefaultName) { m_playerData.ResetName(); } } if (m_characterSkinButton.IsClicked) { CharacterSkinsManager.UpdateCharacterSkinsList(); IEnumerable <string> items = CharacterSkinsManager.CharacterSkinsNames.Where((string n) => CharacterSkinsManager.GetPlayerClass(n) == m_playerData.PlayerClass || !CharacterSkinsManager.GetPlayerClass(n).HasValue); ListSelectionDialog dialog = new ListSelectionDialog(LanguageControl.Get(fName, 1), items, 64f, delegate(object item) { XElement node = ContentManager.Get <XElement>("Widgets/CharacterSkinItem"); ContainerWidget obj = (ContainerWidget)Widget.LoadWidget(this, node, null); Texture2D texture = m_characterSkinsCache.GetTexture((string)item); obj.Children.Find <LabelWidget>("CharacterSkinItem.Text").Text = CharacterSkinsManager.GetDisplayName((string)item); obj.Children.Find <LabelWidget>("CharacterSkinItem.Details").Text = $"{texture.Width}x{texture.Height}"; PlayerModelWidget playerModelWidget = obj.Children.Find <PlayerModelWidget>("CharacterSkinItem.Model"); playerModelWidget.PlayerClass = m_playerData.PlayerClass; playerModelWidget.CharacterSkinTexture = texture; return(obj); }, delegate(object item) { m_playerData.CharacterSkinName = (string)item; if (m_playerData.IsDefaultName) { m_playerData.ResetName(); } }); DialogsManager.ShowDialog(null, dialog); } if (m_controlsButton.IsClicked) { DialogsManager.ShowDialog(null, new ListSelectionDialog(LanguageControl.Get(fName, 2), m_inputDevices, 56f, (object d) => GetDeviceDisplayName((WidgetInputDevice)d), delegate(object d) { WidgetInputDevice widgetInputDevice = (WidgetInputDevice)d; m_playerData.InputDevice = widgetInputDevice; foreach (PlayerData playersDatum in m_playerData.SubsystemPlayers.PlayersData) { if (playersDatum != m_playerData && (playersDatum.InputDevice & widgetInputDevice) != 0) { playersDatum.InputDevice &= ~widgetInputDevice; } } })); } if (m_addButton.IsClicked && VerifyName()) { m_playerData.SubsystemPlayers.AddPlayerData(m_playerData); ScreensManager.SwitchScreen("Players", m_playerData.SubsystemPlayers); } if (m_deleteButton.IsClicked) { DialogsManager.ShowDialog(null, new MessageDialog(LanguageControl.Get("Usual", "warning"), LanguageControl.Get(fName, 3), LanguageControl.Get("Usual", "ok"), LanguageControl.Get("Usual", "cancel"), delegate(MessageDialogButton b) { if (b == MessageDialogButton.Button1) { m_playerData.SubsystemPlayers.RemovePlayerData(m_playerData); ScreensManager.SwitchScreen("Players", m_playerData.SubsystemPlayers); } })); } if (m_playButton.IsClicked && VerifyName()) { m_playerData.SubsystemPlayers.AddPlayerData(m_playerData); ScreensManager.SwitchScreen("Game"); } if (m_addAnotherButton.IsClicked && VerifyName()) { m_playerData.SubsystemPlayers.AddPlayerData(m_playerData); ScreensManager.SwitchScreen("Player", Mode.Initial, m_playerData.SubsystemPlayers.Project); } if ((base.Input.Back || base.Input.Cancel || Children.Find <ButtonWidget>("TopBar.Back").IsClicked) && VerifyName()) { if (m_mode == Mode.Initial) { GameManager.SaveProject(waitForCompletion: true, showErrorDialog: true); GameManager.DisposeProject(); ScreensManager.SwitchScreen("MainMenu"); } else if (m_mode == Mode.Add || m_mode == Mode.Edit) { ScreensManager.SwitchScreen("Players", m_playerData.SubsystemPlayers); } } m_nameWasInvalid = false; }
public void RandomizeCharacterSkin() { Random random = new Random(); CharacterSkinsManager.UpdateCharacterSkinsList(); string[] array = CharacterSkinsManager.CharacterSkinsNames.Where((string n) => CharacterSkinsManager.IsBuiltIn(n) && CharacterSkinsManager.GetPlayerClass(n) == m_playerClass).ToArray(); string[] second = SubsystemPlayers.PlayersData.Select((PlayerData pd) => pd.CharacterSkinName).ToArray(); string[] array2 = array.Except(second).ToArray(); if (array2.Length != 0) { CharacterSkinName = array2[random.Int(0, array2.Length - 1)]; } else { CharacterSkinName = array[random.Int(0, array.Length - 1)]; } }