public MountainsGenerator(NoiseManager noiseManager) { this.noiseManager = noiseManager; heightMapCache = new AreaHeightMapCache(); surface = new byte[Area.LevelSize]; }
public AreaGeneratorDefault(int seed) { throw new NotImplementedException("Do not use this one"); noiseManager = new NoiseManager(seed, Area.Size.X, Area.Size.Z, Area.Size.Y); surface = new byte[Area.LevelSize]; }
public AreaThemeHandler(NoiseManager noiseManager) { this.noiseManager = noiseManager; AreaTypes = new NoiseAreaType[9]; }