예제 #1
0
 public static Offset <Monster_Collection> CreateMonster_Collection(FlatBufferBuilder builder,
                                                                    VectorOffset dataOffset = default(VectorOffset))
 {
     builder.StartObject(1);
     Monster_Collection.AddData(builder, dataOffset);
     return(Monster_Collection.EndMonster_Collection(builder));
 }
예제 #2
0
 public static Monster_Collection GetRootAsMonster_Collection(ByteBuffer _bb, Monster_Collection obj)
 {
     return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }