public static Offset <Monster_Collection> CreateMonster_Collection(FlatBufferBuilder builder, VectorOffset dataOffset = default(VectorOffset)) { builder.StartObject(1); Monster_Collection.AddData(builder, dataOffset); return(Monster_Collection.EndMonster_Collection(builder)); }
public static Monster_Collection GetRootAsMonster_Collection(ByteBuffer _bb, Monster_Collection obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }