private void InitItemData() { var database = SQLMgr.S.Open("Game"); var reader = database.LoadTable("Item"); while (reader.Read()) { TDItemTable.OnAddRow(reader); } }
public static Equipment CreateEquipment(long itemID) { if (itemID == -1) { return(null); } var itemConf = TDItemTable.GetData(itemID); if (itemConf == null) { return(null); } return(CreateEquipment(itemConf)); }