public RoleData(Entity owner) : base(owner) { m_BaseData = new RoleBaseData(); m_StatusData = new RoleStatusData(); m_AppearanceData = new RoleAppearanceData(); m_AppearanceData.basicAppearance = new BasicAppearance(); m_EquipmentData = new RoleEquipmentData(); // m_EquipmentData.helmetID = 4; // m_EquipmentData.torsoID = 24; // m_EquipmentData.handsID = 33; // m_EquipmentData.legsID = 34; // m_EquipmentData.hipsID = 35; // m_EquipmentData.shouldersID = 63; // m_EquipmentData.backID = 86; m_EquipmentData.weapon = 100; }
public void SetAppearanceData(RoleAppearanceData data) { m_AppearanceData = data; RefeshAppearance(); InitColor(); }