public static int Bow(int fastShipPosition) { return(FastCoord.Neighbor(Coord(fastShipPosition), Orientation(fastShipPosition))); }
public static int Stern(int fastShipPosition) { return(FastCoord.Neighbor(Coord(fastShipPosition), (Orientation(fastShipPosition) + 3) % 6)); }
public static int Mine(int fastShipPosition) { var backOrientation = (Orientation(fastShipPosition) + 3) % 6; return(FastCoord.Neighbor(FastCoord.Neighbor(Coord(fastShipPosition), backOrientation), backOrientation)); }