public static Offset <NetControlInput> CreateNetControlInput(FlatBufferBuilder builder, float angle = 0.0f, float x = 0.0f, float y = 0.0f, bool boost = false, bool shoot = false) { builder.StartObject(5); NetControlInput.AddY(builder, y); NetControlInput.AddX(builder, x); NetControlInput.AddAngle(builder, angle); NetControlInput.AddShoot(builder, shoot); NetControlInput.AddBoost(builder, boost); return(NetControlInput.EndNetControlInput(builder)); }
public static NetControlInput GetRootAsNetControlInput(ByteBuffer _bb, NetControlInput obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }