private float OnElementHeightSpawnerPresetListEntry(int index) { return(SpawnerPresetListEditor.OnElementHeight()); }
private void DrawSpawnerPresetListElement(Rect rect, int index, bool isActive, bool isFocused) { SpawnerPresetListEditor.DrawListElement(rect, m_biomePreset.m_spawnerPresetList[index], m_editorUtils); }
private void OnAddSpawnerPresetListEntry(ReorderableList list) { m_biomePreset.m_spawnerPresetList = SpawnerPresetListEditor.OnAddListEntry(m_biomePreset.m_spawnerPresetList); list.list = m_biomePreset.m_spawnerPresetList; }
private void DrawSpawnerPresetListHeader(Rect rect) { SpawnerPresetListEditor.DrawListHeader(rect, true, m_biomePreset.m_spawnerPresetList, m_editorUtils, "SpawnerAdded"); }
private void OnRemoveSpawnerPresetListEntry(ReorderableList list) { m_biomePreset.m_spawnerPresetList = SpawnerPresetListEditor.OnRemoveListEntry(m_biomePreset.m_spawnerPresetList, m_spawnerPresetList.index); list.list = m_biomePreset.m_spawnerPresetList; }