예제 #1
0
파일: AndTrigger.cs 프로젝트: greaka/evtc
 public MultipleAgentsDeadTrigger(PhaseDefinition phaseDefinition, params Agent[] agents)
 {
     this.agents     = agents;
     PhaseDefinition = phaseDefinition;
     dead            = new bool[agents.Length];
 }
예제 #2
0
 public AgentEventTrigger(Agent agent, PhaseDefinition phaseDefinition)
 {
     this.agent      = agent;
     PhaseDefinition = phaseDefinition;
 }
예제 #3
0
 public BuffRemoveTrigger(Agent agent, uint buffId, PhaseDefinition phaseDefinition)
 {
     this.agent      = agent;
     this.buffId     = buffId;
     PhaseDefinition = phaseDefinition;
 }
예제 #4
0
파일: StartTrigger.cs 프로젝트: greaka/evtc
 public StartTrigger(PhaseDefinition phaseDefinition)
 {
     PhaseDefinition = phaseDefinition;
 }