private void Override_Click(object sender, RoutedEventArgs e, Ignitor passed) { if (passed.IsOverriden) { passed.IsOverriden = false; Override.Content = "OFF"; Override.Background = Brushes.LightGray; Override_On.Background = Brushes.LightGray; Override_Off.Background = Brushes.LightGray; Override_On.Opacity = 0.50; Override_Off.Opacity = 0.50; } else { passed.IsOverriden = true; Override.Content = "ON"; Override.Background = Brushes.Green; Override_On.Opacity = 1.00; Override_Off.Opacity = 1.00; if (passed.isOn) { Override_On.Background = Brushes.Green; Override_Off.Background = Brushes.Red; } else { Override_Off.Background = Brushes.Green; Override_On.Background = Brushes.Red; } } }
void Glow_Click(object sender, RoutedEventArgs e, Ignitor passed) { Popup_Ignitor newWindow = new Popup_Ignitor(passed, passed.Description); newWindow.Owner = this; newWindow.Top = PointToScreen(Mouse.GetPosition(this)).Y - 150; newWindow.Left = PointToScreen(Mouse.GetPosition(this)).X - 100; newWindow.Show(); }
public Popup_Ignitor(Ignitor passed, string description) { InitializeComponent(); this.DataContext = passed; Name.Text = passed.Name; Description.Text = description; Description.TextWrapping = TextWrapping.Wrap; if (passed.isOn) { Command.Text = "On"; } else { Command.Text = "Off"; } if (passed.IsOverriden) { Override.Content = "ON"; Override.Background = Brushes.Green; Override_On.Opacity = 1.00; Override_Off.Opacity = 1.00; if (passed.isOn) { Override_On.Background = Brushes.Green; Override_Off.Background = Brushes.Red; } else { Override_Off.Background = Brushes.Green; Override_On.Background = Brushes.Red; } } else { Override.Content = "OFF"; Override.Background = Brushes.LightGray; Override_On.Background = Brushes.LightGray; Override_Off.Background = Brushes.LightGray; Override_On.Opacity = 0.50; Override_Off.Opacity = 0.50; } Override.Click += delegate(object sender, RoutedEventArgs e) { Override_Click(sender, e, passed); }; Override_On.Click += delegate(object sender, RoutedEventArgs e) { Override_State_Click(sender, e, passed); }; Override_Off.Click += delegate(object sender, RoutedEventArgs e) { Override_State_Click(sender, e, passed); }; passed.OnStateChanged += new Ignitor.StateChanged(Passed_OnStateChanged); }
private void Override_State_Click(object sender, RoutedEventArgs e, Ignitor passed) { if (passed.IsOverriden) { if (sender == Override_On) { passed.TurnOn(); Override_On.Background = Brushes.Green; Override_Off.Background = Brushes.Red; } else if (sender == Override_Off) { passed.TurnOff(); Override_Off.Background = Brushes.Green; Override_On.Background = Brushes.Red; } } }
void initPandID() { Rocket_Image.Source = new BitmapImage(new Uri(MainWindow.symbol_path + @"\Rocket_flipped_propane.png")); Glow_Plug_Image.Source = new BitmapImage(new Uri(MainWindow.symbol_path + @"\Glow_Plug\Glow_Plug_Off.png")); Fill_Valve = new Valve(Fill_Valve_Image, "Fill Valve", false, "Valve used to control the fill process"); Tank_Valve = new Valve(Tank_Vent_Image, "Tank Vent Valve", true, "Valve used to vent the Tank"); Propane_Valve = new Valve(Propane_Valve_Image, "Propane Valve", true, "Valve used to control propane flow"); Fill_Vent_Valve = new Valve(Fill_Vent_Valve_Image, "Fill Vent Valve", true, "Valve used to vent the fill line"); Servo_Valve = new Valve(Servo_element, "Servo Valve", true, "Valve used to control nitrous into the motor"); fill_Arm_Contact = new Fill_Arm_Contact(Contact, "Fill Arm Contactor", "Contactor used to contect fill arm to the rocket"); tank_Level = new Tank_Level(Tank_Level_Image); ignitor = new Ignitor(Glow_Plug_Image, "Glow Plug", "Ignites Propane in the combustion chamber to begin combustion of the fuel grain"); Fill_Valve.image.MouseLeftButtonDown += new MouseButtonEventHandler((sender, e) => Valve_Click(sender, e, Fill_Valve)); Tank_Valve.image.MouseLeftButtonDown += new MouseButtonEventHandler((sender, e) => Valve_Click(sender, e, Tank_Valve)); Propane_Valve.image.MouseLeftButtonDown += new MouseButtonEventHandler((sender, e) => Valve_Click(sender, e, Propane_Valve)); Fill_Vent_Valve.image.MouseLeftButtonDown += new MouseButtonEventHandler((sender, e) => Valve_Click(sender, e, Fill_Vent_Valve)); Servo_Valve.image.MouseLeftButtonDown += new MouseButtonEventHandler((sender, e) => Valve_Click(sender, e, Servo_Valve)); Glow_Plug_Image.MouseLeftButtonDown += new MouseButtonEventHandler((sender, e) => Glow_Click(sender, e, ignitor)); }