public static float GetAxis(InputAction action) { if (!Initialized) { return(0f); } return(SteamVR_InputHandler.GetAxisValue(action)); }
public static bool GetAction(InputAction action) { if (!Initialized) { return(false); } SteamVR_Action_Boolean boolActionMapping = SteamVR_InputHandler.GetBoolActionMapping(action); if (IsIRLCrouchValid(action)) { return((boolActionMapping != null && boolActionMapping.GetState(SteamVR_Input_Sources.Any)) || HMD.Hmd.transform.localPosition.y + VRConfig.configFloorOffset.Value / 100f < VRConfig.configCrouchHeight.Value / 100f); } return(boolActionMapping != null && boolActionMapping.GetState(SteamVR_Input_Sources.Any)); }
private void HandleDoubleHandedChecks() { bool isInDoubleHandPos = false; if (FocusStateEvents.currentState == eFocusState.FPS) { VRWeaponData itemData = GetVRWeaponData(ItemEquippableEvents.currentItem); if (itemData.allowsDoubleHanded) { bool wasAimingTwoHanded = aimingTwoHanded; isInDoubleHandPos = AreControllersWithinDoubleHandStartDistance(); if (!aimingTwoHanded && !m_wasInDoubleHandPosLastFrame && isInDoubleHandPos) { SteamVR_InputHandler.TriggerHapticPulse(0.025f, 1 / .025f, 0.3f, GetDeviceFromHandType(offHandControllerType)); } if (aimingTwoHanded) { aimingTwoHanded = !AreControllersOutsideOfDoubleHandExitDistance(); if (wasAimingTwoHanded && !aimingTwoHanded) { SteamVR_InputHandler.TriggerHapticPulse(0.025f, 1 / .025f, 0.3f, GetDeviceFromHandType(offHandControllerType)); } } else { aimingTwoHanded = AreControllersWithinDoubleHandStartDistance(); } } else { aimingTwoHanded = false; } m_wasInDoubleHandPosLastFrame = isInDoubleHandPos; } }