This class will make shadow copies of blocks or, if the block has never been written to, prepare the block to be written to.
상속: IndexParser
            /// <summary>
            /// Releases the unmanaged resources used by the <see cref="IoSession"/> object and optionally releases the managed resources.
            /// </summary>
            /// <param name="disposing">true to release both managed and unmanaged resources; false to release only unmanaged resources.</param>
            protected override void Dispose(bool disposing)
            {
                if (!m_disposed)
                {
                    try
                    {
                        // This will be done regardless of whether the object is finalized or disposed.

                        if (disposing)
                        {
                            if (m_ioSessions != null)
                            {
                                m_ioSessions.Dispose();
                                m_ioSessions = null;
                            }

                            // This will be done only when the object is disposed by calling Dispose().
                        }
                    }
                    finally
                    {
                        m_parser   = null;
                        m_pager    = null;
                        m_disposed = true;          // Prevent duplicate dispose.
                        base.Dispose(disposing);    // Call base class Dispose().
                    }
                }
            }
            public IoSession(SubFileStream stream)
            {
                m_stream          = stream;
                m_lastEditedBlock = stream.m_dataReader.LastCommittedHeader.LastAllocatedBlock;
                m_isReadOnly      = stream.m_isReadOnly;
                m_blockDataLength = m_stream.m_blockSize - FileStructureConstants.BlockFooterLength;
                m_ioSessions      = new SubFileDiskIoSessionPool(stream.m_dataReader, stream.m_fileHeaderBlock, stream.m_subFile, stream.m_isReadOnly);

                if (m_isReadOnly)
                {
                    m_parser = new IndexParser(m_ioSessions);
                }
                else
                {
                    m_pager  = new ShadowCopyAllocator(m_ioSessions);
                    m_parser = m_pager;
                }
            }
            public IoSession(SubFileStream stream)
            {
                m_stream = stream;
                m_lastEditedBlock = stream.m_dataReader.LastCommittedHeader.LastAllocatedBlock;
                m_isReadOnly = stream.m_isReadOnly;
                m_blockDataLength = m_stream.m_blockSize - FileStructureConstants.BlockFooterLength;
                m_ioSessions = new SubFileDiskIoSessionPool(stream.m_dataReader, stream.m_fileHeaderBlock, stream.m_subFile, stream.m_isReadOnly);

                if (m_isReadOnly)
                {
                    m_parser = new IndexParser(m_ioSessions);
                }
                else
                {
                    m_pager = new ShadowCopyAllocator(m_ioSessions);
                    m_parser = m_pager;
                }
            }
            /// <summary>
            /// Releases the unmanaged resources used by the <see cref="IoSession"/> object and optionally releases the managed resources.
            /// </summary>
            /// <param name="disposing">true to release both managed and unmanaged resources; false to release only unmanaged resources.</param>
            protected override void Dispose(bool disposing)
            {
                if (!m_disposed)
                {
                    try
                    {
                        // This will be done regardless of whether the object is finalized or disposed.

                        if (disposing)
                        {
                            if (m_ioSessions != null)
                            {
                                m_ioSessions.Dispose();
                                m_ioSessions = null;
                            }

                            // This will be done only when the object is disposed by calling Dispose().
                        }
                    }
                    finally
                    {
                        m_parser = null;
                        m_pager = null;
                        m_disposed = true;          // Prevent duplicate dispose.
                        base.Dispose(disposing);    // Call base class Dispose().
                    }
                }
            }