예제 #1
0
        public PhysicsEngine(GameWorld world)
        {
            Debug.Assert(world != null);

            TimeSinceLastUpdate = 0.0;

            Collisions = new CollisionResolver(world);
        }
예제 #2
0
		public PhysicsEngine(GameWorld world)
		{
			Debug.Assert(world != null);

			TimeSinceLastUpdate = 0.0;

			Collisions = new CollisionResolver(world);
		}