public DrawableBase(Base theBase, bool ally) : base(theBase) { Position = new Vector2(theBase.Rectangle.X + theBase.Rectangle.Width / 2f, theBase.Rectangle.Bottom); LifeBar = new DrawableBaseLifeBar(ally) { Position = new Vector2(0f,-250f), MaxHealth = theBase.MaxHealth, Health = theBase.Health }; Diamond = null; ticks = 0; }
public DrawableBase(Base theBase, bool ally) : base(theBase) { Position = new Vector2(theBase.Rectangle.X + theBase.Rectangle.Width / 2f, theBase.Rectangle.Bottom); LifeBar = new DrawableBaseLifeBar(ally) { Position = new Vector2(0f, -250f), MaxHealth = theBase.MaxHealth, Health = theBase.Health }; Diamond = null; ticks = 0; }