public override OctetsStream unmarshal(OctetsStream _os_) { for (int _size_ = _os_.uncompact_uint32(); _size_ > 0; --_size_) { int key; gactivity value = new gactivity(); key = _os_.unmarshal_int(); value.unmarshal(_os_); gameactivitymap.Add(key, value); } return(_os_); }
public SRefreshSingleGameAct() : base(PROTOCOL_TYPE) { gameactivity = new gactivity(); }