예제 #1
0
파일: Grid.cs 프로젝트: adodo1/GMAPStaion
        static utmpos findClosestPoint(utmpos start, List <utmpos> list)
        {
            utmpos answer      = utmpos.Zero;
            double currentbest = double.MaxValue;

            foreach (utmpos pnt in list)
            {
                double dist1 = start.GetDistance(pnt);

                if (dist1 < currentbest)
                {
                    answer      = pnt;
                    currentbest = dist1;
                }
            }

            return(answer);
        }
예제 #2
0
파일: Grid.cs 프로젝트: adodo1/GMAPStaion
        static linelatlng findClosestLine(utmpos start, List <linelatlng> list, double minDistance, double angle)
        {
            // By now, just add 5.000 km to our lines so they are long enough to allow intersection
            double METERS_TO_EXTEND = 5000000;

            double perperndicularOrientation = AddAngle(angle, 90);

            // Calculation of a perpendicular line to the grid lines containing the "start" point

            /*
             *  --------------------------------------|------------------------------------------
             *  --------------------------------------|------------------------------------------
             *  -------------------------------------start---------------------------------------
             *  --------------------------------------|------------------------------------------
             *  --------------------------------------|------------------------------------------
             *  --------------------------------------|------------------------------------------
             *  --------------------------------------|------------------------------------------
             *  --------------------------------------|------------------------------------------
             */
            utmpos start_perpendicular_line = newpos(start, perperndicularOrientation, -METERS_TO_EXTEND);
            utmpos stop_perpendicular_line  = newpos(start, perperndicularOrientation, METERS_TO_EXTEND);

            // Store one intersection point per grid line
            Dictionary <utmpos, linelatlng> intersectedPoints = new Dictionary <utmpos, linelatlng>();
            // lets order distances from every intersected point per line with the "start" point
            Dictionary <double, utmpos> ordered_min_to_max = new Dictionary <double, utmpos>();

            foreach (linelatlng line in list)
            {
                // Extend line at both ends so it intersecs for sure with our perpendicular line
                utmpos extended_line_start = newpos(line.p1, angle, -METERS_TO_EXTEND);
                utmpos extended_line_stop  = newpos(line.p2, angle, METERS_TO_EXTEND);
                // Calculate intersection point
                utmpos p = FindLineIntersection(extended_line_start, extended_line_stop, start_perpendicular_line, stop_perpendicular_line);

                // Store it
                intersectedPoints[p] = line;

                // Calculate distances between interesected point and "start" (i.e. line and start)
                double distance_p = start.GetDistance(p);
                if (!ordered_min_to_max.ContainsKey(distance_p))
                {
                    ordered_min_to_max.Add(distance_p, p);
                }
            }

            // Acquire keys and sort them.
            List <double> ordered_keys = ordered_min_to_max.Keys.ToList();

            ordered_keys.Sort();

            // Lets select a line that is the closest to "start" point but "mindistance" away at least.
            // If we have only one line, return that line whatever the minDistance says
            double key = double.MaxValue;
            int    i   = 0;

            while (key == double.MaxValue && i < ordered_keys.Count)
            {
                if (ordered_keys[i] >= minDistance)
                {
                    key = ordered_keys[i];
                }
                i++;
            }

            // If no line is selected (because all of them are closer than minDistance, then get the farest one
            if (key == double.MaxValue)
            {
                key = ordered_keys[ordered_keys.Count - 1];
            }

            // return line
            return(intersectedPoints[ordered_min_to_max[key]]);
        }
예제 #3
0
        /// <summary>
        /// 任务分段
        /// </summary>
        /// <param name="points">任务航点</param>
        /// <param name="distance">每一段任务长度</param>
        /// <returns></returns>
        public List <utmpos> LineCut(List <utmpos> points, double distance)
        {
            // 1. 航点坐标转墨卡托
            // 2. 任务分段
            // 3. 墨卡托转经纬度
            // 4. 写数据库

            // 结果
            List <utmpos> result = new List <utmpos>();
            // 创建一个堆栈
            Stack <utmpos> stacks = new Stack <utmpos>();

            for (int i = points.Count - 1; i >= 0; i--)
            {
                stacks.Push(points[i]);
            }
            //
            double total     = 0;
            utmpos frompoint = stacks.Pop();

            result.Add(frompoint);              // 添加第一个节点
            for (; stacks.Count > 0;)
            {
                utmpos topoint = stacks.Pop();
                //
                double len = frompoint.GetDistance(topoint);
                if (len + total < distance)
                {
                    // 还没有达到极限
                    result.Add(topoint);        // 加到结果
                    frompoint = topoint;        // 记录最后一个点
                    total     = total + len;    // 线段累加
                    continue;
                }
                else if (len + total > distance)
                {
                    // 剩下长度不够达到下一个节点
                    double x   = 0;
                    double y   = 0;
                    double dis = distance - total;
                    GetCutPoint(frompoint.x, frompoint.y, topoint.x, topoint.y, dis, out x, out y); // 计算中间节点
                    utmpos cutpoint = new utmpos(x, y, frompoint.zone);                             // 中间节点
                    result.Add(cutpoint);                                                           // 加到结果
                    result.Add(new utmpos(0, 0, 0));                                                // 添加分隔 ##
                    frompoint = cutpoint;                                                           // 起始点定义到中间节点
                    result.Add(frompoint);                                                          // 添加起始点
                    stacks.Push(topoint);                                                           // 结束点重新压回堆栈
                    total = 0;                                                                      // 总长度归零
                    continue;
                }
                else
                {
                    // 刚刚好
                    result.Add(topoint);                    // 添加结果
                    if (stacks.Count > 0)
                    {
                        // 如果后面还有数据就继续处理
                        result.Add(new utmpos(0, 0, 0));    // 添加分隔 ##
                        frompoint = topoint;                // 记录最后一个点
                        result.Add(frompoint);              // 结果添加新的起始点
                        total = 0;                          // 总长度归零
                    }
                    continue;
                }
            }

            return(result);
        }