private static uint LoadBufferView(AttributeAccessor attributeAccessor, out byte[] bufferViewCache) { BufferView bufferView = attributeAccessor.AccessorId.Value.BufferView.Value; uint totalOffset = bufferView.ByteOffset + attributeAccessor.Offset; #if !NETFX_CORE if (attributeAccessor.Stream is System.IO.MemoryStream) { MemoryStream memoryStream = (MemoryStream)attributeAccessor.Stream; #if NETFX_CORE || NETSTANDARD1_3 if (memoryStream.TryGetBuffer(out System.ArraySegment <byte> arraySegment)) { bufferViewCache = arraySegment.Array; return(totalOffset); } #else bufferViewCache = memoryStream.GetBuffer(); return(totalOffset); #endif } #endif attributeAccessor.Stream.Position = totalOffset; bufferViewCache = new byte[bufferView.ByteLength]; // stream.Read only accepts int for length uint remainingSize = bufferView.ByteLength; while (remainingSize != 0) { int sizeToLoad = (int)System.Math.Min(remainingSize, int.MaxValue); attributeAccessor.Stream.Read(bufferViewCache, (int)(bufferView.ByteLength - remainingSize), sizeToLoad); remainingSize -= (uint)sizeToLoad; } return(0); }
private static long LoadBufferView(AttributeAccessor attributeAccessor, out byte[] bufferViewCache) { BufferView bufferView = attributeAccessor.AccessorId.Value.BufferView.Value; long totalOffset = bufferView.ByteOffset + attributeAccessor.Offset; if (attributeAccessor.Stream is System.IO.MemoryStream) { using (var memoryStream = attributeAccessor.Stream as System.IO.MemoryStream) { #if NETFX_CORE || NETSTANDARD1_3 if (memoryStream.TryGetBuffer(out System.ArraySegment <byte> arraySegment)) { bufferViewCache = arraySegment.Array; return(totalOffset); } #else bufferViewCache = memoryStream.GetBuffer(); return(totalOffset); #endif } } attributeAccessor.Stream.Position = totalOffset; bufferViewCache = new byte[bufferView.ByteLength]; attributeAccessor.Stream.Read(bufferViewCache, 0, bufferView.ByteLength); return(0); }
private BufferViewId ExportBufferView(int byteOffset, int byteLength) { var bufferView = new BufferView { Buffer = _bufferId, ByteOffset = byteOffset, ByteLength = byteLength, }; var id = new BufferViewId { Id = _root.BufferViews.Count, Root = _root }; _root.BufferViews.Add(bufferView); return(id); }
private static long LoadBufferView(AttributeAccessor attributeAccessor, out byte[] bufferViewCache) { BufferView bufferView = attributeAccessor.AccessorId.Value.BufferView.Value; long totalOffset = bufferView.ByteOffset + attributeAccessor.Offset; #if !NETFX_CORE if (attributeAccessor.Stream is System.IO.MemoryStream) { using (var memoryStream = attributeAccessor.Stream as System.IO.MemoryStream) { bufferViewCache = memoryStream.GetBuffer(); return(totalOffset); } } #endif attributeAccessor.Stream.Position = totalOffset; bufferViewCache = new byte[bufferView.ByteLength]; attributeAccessor.Stream.Read(bufferViewCache, 0, bufferView.ByteLength); return(0); }
public static BufferView Deserialize(GLTFRoot root, JsonReader reader) { var bufferView = new BufferView(); while (reader.Read() && reader.TokenType == JsonToken.PropertyName) { var curProp = reader.Value.ToString(); switch (curProp) { case "buffer": bufferView.Buffer = BufferId.Deserialize(root, reader); break; case "byteOffset": bufferView.ByteOffset = reader.ReadAsInt32().Value; break; case "byteLength": bufferView.ByteLength = reader.ReadAsInt32().Value; break; case "byteStride": bufferView.ByteStride = reader.ReadAsInt32().Value; break; case "target": bufferView.Target = (BufferViewTarget)reader.ReadAsInt32().Value; break; default: bufferView.DefaultPropertyDeserializer(root, reader); break; } } return(bufferView); }
/// <summary> /// Removes a blob from the GLB at the given BufferView /// Updates accessors and images to have correct new bufferview index /// This function can invalidate BufferViewId's returned by previous function /// </summary> /// <param name="glb">The glb to remove from</param> /// <param name="bufferViewId">The buffer to remove</param> public static void RemoveBinaryData(GLBObject glb, BufferViewId bufferViewId) { if (glb == null) { throw new ArgumentNullException(nameof(glb)); } if (bufferViewId == null) { throw new ArgumentNullException(nameof(bufferViewId)); } BufferView bufferViewToRemove = bufferViewId.Value; int id = bufferViewId.Id; if (bufferViewToRemove.ByteOffset + bufferViewToRemove.ByteLength == glb.BinaryChunkInfo.Length) { uint bufferViewLengthAsUint = bufferViewToRemove.ByteLength; glb.SetFileLength(glb.Header.FileLength - bufferViewLengthAsUint); glb.SetBinaryChunkLength(glb.BinaryChunkInfo.Length - bufferViewLengthAsUint); if (glb.BinaryChunkInfo.Length == 0) { glb.Root.Buffers.RemoveAt(0); foreach (BufferView bufferView in glb.Root.BufferViews) // other buffers may still exist, and their index has now changed { --bufferView.Buffer.Id; } glb.SetFileLength(glb.Header.FileLength - GLTFParser.CHUNK_HEADER_SIZE); } else { glb.Root.Buffers[0].ByteLength = glb.BinaryChunkInfo.Length; // write binary chunk header WriteChunkHeader(glb.Stream, glb.BinaryChunkInfo); } // trim the end glb.Stream.SetLength(glb.Header.FileLength); // write glb header WriteHeader(glb.Stream, glb.Header, glb.StreamStartPosition); } glb.Root.BufferViews.RemoveAt(id); if (glb.Root.Accessors != null) { foreach (Accessor accessor in glb.Root.Accessors) // shift over all accessors { if (accessor.BufferView != null && accessor.BufferView.Id >= id) { --accessor.BufferView.Id; } if (accessor.Sparse != null) { if (accessor.Sparse.Indices?.BufferView.Id >= id) { --accessor.Sparse.Indices.BufferView.Id; } if (accessor.Sparse.Values?.BufferView.Id >= id) { --accessor.Sparse.Values.BufferView.Id; } } } } if (glb.Root.Images != null) { foreach (GLTFImage image in glb.Root.Images) { if (image.BufferView != null && image.BufferView.Id >= id) { --image.BufferView.Id; } } } }
private static BufferViewId _AddBinaryData(GLBObject glb, Stream binaryData, bool createBufferView, long streamStartPosition, string bufferViewName = null) { binaryData.Position = streamStartPosition; // Append new binary chunk to end uint blobLengthAsUInt = CalculateAlignment((uint)(binaryData.Length - streamStartPosition), 4); uint newBinaryBufferSize = glb.BinaryChunkInfo.Length + blobLengthAsUInt; uint newGLBSize = glb.Header.FileLength + blobLengthAsUInt; uint blobWritePosition = glb.Header.FileLength; // there was an existing file that had no binary chunk info previously if (glb.BinaryChunkInfo.Length == 0) { newGLBSize += GLTFParser.CHUNK_HEADER_SIZE; blobWritePosition += GLTFParser.CHUNK_HEADER_SIZE; glb.SetBinaryChunkStartPosition(glb.Header.FileLength); // if 0, then appends chunk info at the end } glb.Stream.SetLength(glb.Header.FileLength + blobLengthAsUInt); glb.Stream.Position = blobWritePosition; // assuming the end of the file is the end of the binary chunk binaryData.CopyTo(glb.Stream); // make sure this doesn't supersize it glb.SetFileLength(newGLBSize); glb.SetBinaryChunkLength(newBinaryBufferSize); // write glb header past magic number WriteHeader(glb.Stream, glb.Header, glb.StreamStartPosition); WriteChunkHeader(glb.Stream, glb.BinaryChunkInfo); if (createBufferView) { // Add a new BufferView to the GLTFRoot BufferView bufferView = new BufferView { Buffer = new BufferId { Id = 0, Root = glb.Root }, ByteLength = blobLengthAsUInt, // figure out whether glb size is wrong or if documentation is unclear ByteOffset = glb.BinaryChunkInfo.Length - blobLengthAsUInt, Name = bufferViewName }; if (glb.Root.BufferViews == null) { glb.Root.BufferViews = new List <BufferView>(); } glb.Root.BufferViews.Add(bufferView); return(new BufferViewId { Id = glb.Root.BufferViews.Count - 1, Root = glb.Root }); } return(null); }
public static GLTFRoot Deserialize(JsonReader reader) { var root = new GLTFRoot(); if (reader.Read() && reader.TokenType != JsonToken.StartObject) { throw new Exception("glTF JSON must be an object"); } while (reader.Read() && reader.TokenType == JsonToken.PropertyName) { var curProp = reader.Value.ToString(); switch (curProp) { case "extensionsUsed": root.ExtensionsUsed = reader.ReadStringList(); break; case "extensionsRequired": root.ExtensionsRequired = reader.ReadStringList(); break; case "accessors": root.Accessors = reader.ReadList(() => Accessor.Deserialize(root, reader)); break; case "animations": root.Animations = reader.ReadList(() => GLTFAnimation.Deserialize(root, reader)); break; case "asset": root.Asset = Asset.Deserialize(root, reader); break; case "buffers": root.Buffers = reader.ReadList(() => Buffer.Deserialize(root, reader)); break; case "bufferViews": root.BufferViews = reader.ReadList(() => BufferView.Deserialize(root, reader)); break; case "cameras": root.Cameras = reader.ReadList(() => GLTFCamera.Deserialize(root, reader)); break; case "images": root.Images = reader.ReadList(() => Image.Deserialize(root, reader)); break; case "materials": root.Materials = reader.ReadList(() => Material.Deserialize(root, reader)); break; case "meshes": root.Meshes = reader.ReadList(() => Mesh.Deserialize(root, reader)); break; case "nodes": root.Nodes = reader.ReadList(() => Node.Deserialize(root, reader)); break; case "samplers": root.Samplers = reader.ReadList(() => Sampler.Deserialize(root, reader)); break; case "scene": root.Scene = SceneId.Deserialize(root, reader); break; case "scenes": root.Scenes = reader.ReadList(() => GLTF.Scene.Deserialize(root, reader)); break; case "skins": root.Skins = reader.ReadList(() => Skin.Deserialize(root, reader)); break; case "textures": root.Textures = reader.ReadList(() => Texture.Deserialize(root, reader)); break; default: root.DefaultPropertyDeserializer(root, reader); break; } } return(root); }