public void StopPlaying() { _thread0.Abort(); _enum10 = AudioStatus.ShouldStopAudio; Class119.alSourceStop(_intptr1); _stopwatch0.Reset(); Class119.smethod_7(_intptr1, _intptr2.Length); }
private void method_1() { var flag = false; while (_enum10 != AudioStatus.ShouldStopAudio && !flag) { if (_bool0) { _bool0 = false; Class119.alSourcef(_intptr1, Enum10.Const4, _float0); } if (_enum10 != AudioStatus.IsCurrentlyPlayingAudio) { var num = 0; int num2; do { Class119.alGetSourcei(_intptr1, Enum11.Const6, out num2); if (num > 50) { Thread.Sleep(1); } else { num++; } } while (num2 == 0); while (num2-- != 0) { var intPtr = Class119.smethod_6(_intptr1); int num3; lock (_stream10) { num3 = _stream10.vmethod_3(_intptr0, _int1); } if (num3 < _int1) { flag = true; } Class119.alBufferData(intPtr, _enum120, _intptr0, num3, _int0); Class119.smethod_5(_intptr1, ref intPtr); _int3 += _int1; _stopwatch0.Reset(); _stopwatch0.Start(); } int num4; Class119.alGetSourcei(_intptr1, Enum11.Const5, out num4); if (num4 <= 0) { break; } if (Class119.smethod_4(_intptr1, Enum11.Const4) != 4114) { Class119.alSourcePlay(_intptr1); } } } if (!flag) { return; } while (Class119.smethod_4(_intptr1, Enum11.Const6) != _int2) { } Stream arg1880 = _stream10; _int3 = 0; arg1880.Position = 0L; _enum10 = AudioStatus.ShouldStopAudio; Class119.alSourceStop(_intptr1); _stopwatch0.Reset(); Class119.smethod_7(_intptr1, _intptr2.Length); }