public override void OnInspectorGUI() { base.OnInspectorGUI(); selectedKey = LocalizedKeySelector.SelectKeyGUI(selectedKey, true, LocalizedObjectType.STRING); if (!Application.isPlaying && GUILayout.Button("Use Key", GUILayout.Width(70))) { SL_NGUISpriteName spriteObject = ((SL_NGUISpriteName)target); spriteObject.localizedKey = selectedKey; } }
/// <summary> /// Override of the OnInspectorGUI method /// </summary> public override void OnInspectorGUI() { base.OnInspectorGUI(); selectedKey = LocalizedKeySelector.SelectKeyGUI(selectedKey, true, LocalizedObjectType.AUDIO); if (!Application.isPlaying && GUILayout.Button("»спользовать люч", GUILayout.Width(130))) { LocalizedAudioSource audioObject = ((LocalizedAudioSource)target); audioObject.localizedKey = selectedKey; } }
/// <summary> /// Override of the OnInspectorGUI method /// </summary> public override void OnInspectorGUI() { base.OnInspectorGUI(); selectedKey = LocalizedKeySelector.SelectKeyGUI(selectedKey, true, LocalizedObjectType.STRING); if (!Application.isPlaying && GUILayout.Button("»спользовать люч", GUILayout.Width(130))) { LocalizedGUIText textObject = ((LocalizedGUIText)target); textObject.localizedKey = selectedKey; } }
public override void OnInspectorGUI() { base.OnInspectorGUI(); selectedKey = LocalizedKeySelector.SelectKeyGUI(selectedKey, true, LocalizedObjectType.STRING); if (!Application.isPlaying && GUILayout.Button("Use Key", GUILayout.Width(70))) { LocalizedText textObject = ((LocalizedText)target); Undo.RecordObject(textObject, "Set Smart Localization text"); textObject.localizedKey = selectedKey; } }