private void DrawCreationMode() { EditorGUI.BeginChangeCheck(); GUIStyle popupStyle = new GUIStyle(EditorStyles.popup) { alignment = TextAnchor.MiddleCenter }; creationMode = (AssetCreationMode)EditorGUILayout.Popup(string.Empty, (int)creationMode, new[] { "Mode : Single", "Mode : Batch" }, popupStyle); if (EditorGUI.EndChangeCheck()) { if (creationMode == AssetCreationMode.Single) { singleCreationInfo = new List <AssetCreationArgs> { new AssetCreationArgs() }; assetIDRange.start = assetIDRange.end = 1; canEditIDs = true; } } if (creationMode == AssetCreationMode.Batch) { EditorGUILayout.BeginHorizontal(); canEditIDs = GUILayout.Toggle(canEditIDs, "Editable IDs", EditorStyles.miniButton, GUILayout.Width(65)); if (canEditIDs) { batchSize = EditorGUILayout.IntField("Batch Size", batchSize); batchSize = Mathf.Clamp(batchSize, 2, int.MaxValue); } else { assetIDRange = ExtendedGUILayout.IntRange("ID Range", assetIDRange); assetIDRange.start = Mathf.Clamp(assetIDRange.start, 1, GetHighestPossibleID()); assetIDRange.end = Mathf.Clamp(assetIDRange.end, assetIDRange.start + 1, GetHighestPossibleID()); } EditorGUILayout.EndHorizontal(); } }
private void OnGUI() { if (Settings == null) { DrawNullSettingsMessage(); return; } EditorGUI.BeginChangeCheck(); Settings.State = GUILayout.Toggle(Settings.State, "State", "Button"); if (EditorGUI.EndChangeCheck()) { if (Settings.State) { WorkSaver.ResetSaveDate(); } SceneView.RepaintAll(); } EditorGUILayout.Space(); EditorGUI.BeginChangeCheck(); bool editBlinkSettingsToggle = GUILayout.Toggle(editBlinkSettings, "Edit Blink Settings", EditorStyles.miniButton); if (EditorGUI.EndChangeCheck()) { if (editBlinkSettingsToggle) { if (EditorUtility.DisplayDialog("Edit Blink Settings", "Are you sure you want edit blink settings?", "Ok", "Cancel")) { editBlinkSettings = true; } } else { editBlinkSettings = false; } } if (editBlinkSettings) { EditorGUILayout.Space(); } EditorGUI.BeginDisabledGroup(!editBlinkSettings); Settings.blinkCurve = EditorGUILayout.CurveField("Curve", Settings.blinkCurve); EditorGUILayout.Space(); Settings.startBlinkColor = EditorGUILayout.ColorField("Start Color", Settings.startBlinkColor); Settings.endBlinkColor = EditorGUILayout.ColorField("End Color", Settings.endBlinkColor); EditorGUILayout.Space(); Settings.minBlinkSpeed = EditorGUILayout.FloatField("Min Speed", Settings.minBlinkSpeed); Settings.maxBlinkSpeed = EditorGUILayout.FloatField("Max Speed", Settings.maxBlinkSpeed); Settings.timeForReachMaxBlinkSpeed = ExtendedGUILayout.TimeObject("Time For Reach Max Speed", Settings.timeForReachMaxBlinkSpeed); EditorGUILayout.Space(); EditorGUI.EndDisabledGroup(); Settings.timeBetweenSaves = ExtendedGUILayout.TimeObject("Time Between Saves", Settings.timeBetweenSaves); EditorGUILayout.Space(); GUI.backgroundColor = Color.green; if (GUILayout.Button("Save Settings")) { SaveSettings(); } GUI.backgroundColor = Color.white; }