/// <summary> /// Deprecated Method for adding a new object to the Achievements EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToAchievements(Achievement achievement) { base.AddObject("Achievements", achievement); }
/// <summary> /// Create a new Achievement object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="score">Initial value of the Score property.</param> /// <param name="year">Initial value of the Year property.</param> /// <param name="courseType">Initial value of the CourseType property.</param> /// <param name="userId">Initial value of the UserId property.</param> /// <param name="highSchoolId">Initial value of the HighSchoolId property.</param> /// <param name="provinceId">Initial value of the ProvinceId property.</param> public static Achievement CreateAchievement(global::System.Int32 id, global::System.Double score, global::System.Int32 year, global::System.String courseType, global::System.Guid userId, global::System.Guid highSchoolId, global::System.Guid provinceId) { Achievement achievement = new Achievement(); achievement.Id = id; achievement.Score = score; achievement.Year = year; achievement.CourseType = courseType; achievement.UserId = userId; achievement.HighSchoolId = highSchoolId; achievement.ProvinceId = provinceId; return achievement; }
/// <summary> /// Create a new Achievement object. /// </summary> /// <param name="userId">Initial value of the UserId property.</param> /// <param name="score">Initial value of the Score property.</param> public static Achievement CreateAchievement(global::System.Guid userId, global::System.Double score) { Achievement achievement = new Achievement(); achievement.UserId = userId; achievement.Score = score; return achievement; }