public new object Clone() { CollidablePlayerObject player = new CollidablePlayerObject(ID, ActorType, StatusType, Transform3D.Clone() as Transform3D, EffectParameters.Clone() as EffectParameters, IVertexData.Clone() as IVertexData, CollisionPrimitive.Clone() as ICollisionPrimitive, ObjectManager, moveKeys, keyboardManager); player.ControllerList.AddRange(GetControllerListClone()); return(player); }
public new object Clone() { CollidableProjectile projectile = new CollidableProjectile(ID, ActorType, StatusType, Transform3D.Clone() as Transform3D, EffectParameters.Clone() as EffectParameters, IVertexData.Clone() as IVertexData, CollisionPrimitive.Clone() as ICollisionPrimitive, ObjectManager); projectile.ControllerList.AddRange(GetControllerListClone()); return(projectile); }
private void testCloning() { Transform3D t1 = new Transform3D(Vector3.One, Vector3.Zero, Vector3.One, Vector3.UnitZ, Vector3.UnitY); Transform3D clone = (Transform3D)t1.Clone(); clone.Translation = new Vector3(1, 2, 3); if (clone.Translation.Equals(t1.Translation)) Console.WriteLine("same!"); else Console.WriteLine("different!"); Camera3D c1 = new Camera3D("1", ObjectType.FirstPersonCamera, t1, ProjectionParameters.StandardMediumFourThree, new Viewport(0,0,800,600)); Camera3D cloneC1 = (Camera3D)c1.Clone(); cloneC1.Viewport = new Viewport(0, 0, 10, 10); }