public void Add(Vector2 translation, Vector2 scale, float rotation, int timeInMS) { translationCurve.Add(translation, timeInMS); scaleCurve.Add(scale, timeInMS); rotationCurve.Add(rotation, timeInMS); }
public void Add(Vector2 value, int timeInMS) { xCurve.Add(value.X, timeInMS); yCurve.Add(value.Y, timeInMS); }