public Ashes(Enemy titanic) { sx1 = titanic.sx; sy1 = titanic.sy; px1 = titanic.px; py1 = titanic.py; speed = 10; speedd = 7; }
public BulletEnemy(Enemy enemy) { sx = 4; sy = 4; px = enemy.px + 13; py = enemy.py+enemy.sy; speed = 30; speedd = 21; colr = Colr.r; direct = Direct.down; }