public override void WriteTo(ApolloBufferWriter writer) { writer.Write(PluginName); writer.Write(GameId); writer.Write(GameKey); }
public override void WriteTo(ApolloBufferWriter writer) { base.WriteTo(writer); writer.Write(ServiceName); }
public override void WriteTo(ApolloBufferWriter writer) { base.WriteTo(writer); writer.Write(TypeId); writer.Write(ZoneId); }
public override void WriteTo(ApolloBufferWriter writer) { writer.Write((int)RouteType); writer.Write(AllowLost); }
public override void WriteTo(ApolloBufferWriter writer) { writer.Write(currentIP); writer.Write(currentServerID); }
public override void WriteTo(ApolloBufferWriter writer) { base.WriteTo(writer); }