public void CopyTo(FrameInfo dest) { if (dest == null) { return; } dest.FrameId = FrameId; dest.RecvTickMS = RecvTickMS; dest.ValidDataCount = ValidDataCount; if (dest.DataCollection == null) { dest.DataCollection = new List <RelayData>(); } while (ValidDataCount > dest.DataCollection.Count) { dest.DataCollection.Add(new RelayData()); } for (int i = 0; i < ValidDataCount; i++) { RelayData data = DataCollection[i]; if (data != null) { data.CopyTo(dest.DataCollection[i]); } } }
public void CopyTo(RelayData dest) { dest.PlayerId = PlayerId; dest.Flag = Flag; dest.DelayMS = DelayMS; dest.dataLength = dataLength; Array.Copy(data, dest.data, dataLength); dest.SequenceId = SequenceId; }
public RelayData Clone() { RelayData clone = new RelayData(); clone.PlayerId = PlayerId; clone.Flag = Flag; clone.DelayMS = DelayMS; clone.dataLength = dataLength; Array.Copy(data, clone.data, dataLength); clone.SequenceId = SequenceId; return(clone); }
public FrameInfo Clone() { FrameInfo clone = new FrameInfo(); clone.FrameId = FrameId; clone.RecvTickMS = RecvTickMS; for (int i = 0; i < DataCollection.Count; i++) { RelayData data = DataCollection[i]; if (data != null) { clone.DataCollection.Add(data.Clone()); } } clone.ValidDataCount = ValidDataCount; return(clone); }