public bool Initialize(LockStepInitializeInfo initInfo, IBufferStrategy bufferStrategy) { // just want to initialize Gcloud IGCloud gcloud = IGCloud.Instance; ADebug.Log("Initialize" + (gcloud == null)); if (initInfo != null) { this.initInfo = initInfo; byte[] buffer; if (initInfo.Encode(out buffer) && buffer != null) { bool ret = gcloud_lockstep_init(buffer, buffer.Length); if (!ret) { return(false); } } else { ADebug.LogError("LockStep Initialize Encode error"); return(false); } } else { ADebug.LogError("LockStep Initialize is null"); return(true); } if (bufferStrategy != null) { this.bufferStrategy = bufferStrategy; } else { this.bufferStrategy = new DefaultBufferStrategy(); } if (this.bufferStrategy != null) { this.bufferStrategy.Steper = this; } return(true); }
/// <summary> /// Initialize the specified initInfo. /// </summary> /// <param name="initInfo">Init info.</param> public abstract bool Initialize(LockStepInitializeInfo initInfo);
public override bool Initialize(LockStepInitializeInfo initInfo) { base.Initialize(false, true); return(Initialize(initInfo, null)); }