public MainWindow() { InitializeComponent(); renderWindow = mainRenderWindow; renderWindow.InitializeWindow(160, 144); gbs = new GBSystem(renderWindow, new Win32InputHandler(), new HighResTimer()); }
public TilemapWindow(WPFRenderWindow render) { InitializeComponent(); _renderWindow = renderWindow; _renderWindow.InitializeWindow(128, 192); _baseWindow = render; _baseWindow.RegisterTilemap(_renderWindow); }