// Update is called once per frame void Update() { if (Time.timeScale != 0) // Previne de animações mudarem enquanto o jog estiver pausado / em fala //if (Input.GetAxisRaw("Horizontal") == 0) { if (Input.GetKeyUp(KeyCode.LeftArrow) || Input.GetKeyUp(KeyCode.RightArrow)) { totoro.setSequence("idle_right", true); } //if(Input.GetAxisRaw("Horizontal")==-1){ if (Input.GetKey(KeyCode.LeftArrow)) { transform.localScale = new Vector3(-1, 1, 1); totoro.setSequence("walk_right", true); //totoro.play(); } //if(Input.GetAxisRaw("Horizontal")==1){ if (Input.GetKeyDown(KeyCode.RightArrow)) { transform.localScale = Vector3.one; totoro.setSequence("walk_right", true); //totoro.play(); } /* * if(Input.GetKeyDown(KeyCode.RightArrow)){ * totoro.setSequence("walk_right", true); * totoro.play(); * }else if(Input.GetKeyDown(KeyCode.LeftArrow)){ * totoro.setSequence("walk_left", true); * totoro.play(); * }/* else if(Input.GetKeyDown(KeyCode.DownArrow)){ * totoro.setSequence("idle_right", true); * totoro.play(); * }*/ } }
public void Senta() { gafClip.setSequence(npcName + "_senta", true); }