/** * { * var progress = new Progress<int>(percent => * { * textBox1.Text = percent + "%"; * }); * * // DoProcessing is run on the thread pool. * await Task.Run(() => DoProcessing(progress)); * textBox1.Text = "Done!"; * } * * public void DoProcessing(IProgress<int> progress) */ public PlayerModel estimatePlayerModel(PlayerStats playerStats) { BaseModel baseModel = estimateBaseModel(playerStats); DifferencePair[] similarOppPreFlop = getSimilarOpponents_PreFlop(baseModel.VPIP, baseModel.PFR); DifferencePair[] similarOppPostFlop = getSimilarOpponents_PostFlop(baseModel.Aggression, baseModel.WTP); var allPreFlopParams = PreFlopParams.getAllParams(TableType); var preFlopAD = new EstimatedAD[allPreFlopParams.Count]; for (int i = 0; i < allPreFlopParams.Count; i++) { preFlopAD[i] = estimateADPreFLop(playerStats, similarOppPreFlop, allPreFlopParams[i]); } var allPostFlopParams = PostFlopParams.getAllParams(TableType); var postFlopAD = new EstimatedAD[allPostFlopParams.Count]; for (int i = 0; i < allPostFlopParams.Count; i++) { postFlopAD[i] = estimateADPostFlop(playerStats, similarOppPostFlop, allPostFlopParams[i]); } return(new PlayerModel(TableType, baseModel.VPIP, baseModel.PFR, baseModel.WTP, baseModel.Aggression, preFlopAD, postFlopAD)); }
public PlayerStats(string playerName, PokerClient client, TableType tableType, int vpipPositive, int vpipTotal, ActionStats[] preFlopAD, ActionStats[] postFlopAD) { PlayerName = playerName; Client = client; _tableType = tableType; VPIP = new StatValue(vpipPositive, vpipTotal); _allPreFlopParams = PreFlopParams.getAllParams(tableType); _allPostFlopParams = PostFlopParams.getAllParams(tableType); PreFlopStats = preFlopAD; PostFlopStats = postFlopAD; }
public PlayerStats(string playerName, PokerClient client, TableType tableType) { PlayerName = playerName; Client = client; _tableType = tableType; VPIP = new StatValue(); _allPreFlopParams = PreFlopParams.getAllParams(_tableType); _allPostFlopParams = PostFlopParams.getAllParams(_tableType); PreFlopStats = new ActionStats[_allPreFlopParams.Count]; PostFlopStats = new ActionStats[_allPostFlopParams.Count]; for (int i = 0; i < PreFlopStats.Length; i++) { PreFlopStats[i] = new ActionStats(); } for (int i = 0; i < PostFlopStats.Length; i++) { PostFlopStats[i] = new ActionStats(); } }